Mar 13, 2006, 06:33 AM // 06:33
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#2
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I hear shock is replacing gale. Your set up seems a little too heavy on offense to me. You've got sprint, which can be good as a utility, and endure pain helps you on defense a little... still I don't see much room for skill points unless you are willing to go 12/8/8/7 with one of those being tactics.
1. (eviscerate) 8a
2. axe rake 7a
3. executioners 8a
4. bulls strike 5e
5. shock 5e
6. frenzy 5e
7. sprint 5e
8. endure pain e5
The good - sprint will help chase monks and on some amkes, and shock can help a little by disrupting things for a second.
The bad - You've got a lot of skills that need energy (not that great), your only defensive skill is endure pain (I'm not sure about it) and you have no self healing.
I would probably replace frenzy with a defensive skill or a self healing one to add a little more balance.
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Mar 13, 2006, 07:44 AM // 07:44
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#3
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Krytan Explorer
Join Date: Sep 2005
Guild: Team Harmless[TH]
Profession: Mo/
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u might get in there a Rez Sig also
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Mar 13, 2006, 02:16 PM // 14:16
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#4
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Ascalonian Squire
Join Date: Jan 2006
Profession: E/Mo
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You don't need to spend any points in Air magic since it's a guranteed knockdown. I'd spend 9 on Tactics so you can heal yourself with Healing Signet.
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Mar 13, 2006, 03:19 PM // 15:19
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#5
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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it seems like a pretty standard shock warrior build. there really is nothing to rate. the choice between endure pain or heal sig is yours to make, but a res sig might be good to fit in.
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Mar 13, 2006, 06:26 PM // 18:26
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#6
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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mighty, he was mentioning GvG and in most of the guild battles I've seen, you've got an NPC that can raise people. That's why I didn't mention it.
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Mar 13, 2006, 07:03 PM // 19:03
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#7
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Res sig and heal sig should be standard equipment. Healing sig is better than endure pain everytime; you can use it ten times in a row if you need to.
This is a nice balanced W/E shock axe, though i'm not sure if the attributes are exact:
Axe 11+4
Strength 7+1
tactics 9+1
Air magic 9
[swift chop][Eviscerate{e}][penetrating attack][frenzy][shock][rush][heal sig][res sig]
Make sure to take the air magic focus for energy, and take a secondary weapon set with a tactics shield and air wand.
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Mar 13, 2006, 08:34 PM // 20:34
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#8
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Jungle Guide
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Quote:
Originally Posted by kazujin
You don't need to spend any points in Air magic since it's a guranteed knockdown. I'd spend 9 on Tactics so you can heal yourself with Healing Signet.
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you put points in air to get energy bonus from storm artifact
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Mar 13, 2006, 08:48 PM // 20:48
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#9
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Ascalonian Squire
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so should i drop the shield and use a storm artifact?
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Mar 14, 2006, 05:44 AM // 05:44
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#10
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Jungle Guide
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Quote:
Originally Posted by thowix2
so should i drop the shield and use a storm artifact?
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i take 2 weapon sets. One with shield, one with storm artifact.
Your build seems pretty standard. Personally I'd go for Healing Sig over endure pain, but thats just preference.
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Mar 14, 2006, 09:31 AM // 09:31
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#11
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Wilds Pathfinder
Join Date: Sep 2005
Profession: N/Me
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Quote:
Originally Posted by Byron
Healing sig is better than endure pain everytime; you can use it ten times in a row if you need to.
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Hold on a second dude. Have you seen the amount of spike teams in GvG this season??
Endure Pain is now pretty much essential equiptment.
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Mar 14, 2006, 12:15 PM // 12:15
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#12
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Krytan Explorer
Join Date: Sep 2005
Guild: Team Harmless[TH]
Profession: Mo/
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Rez sig is usually a W equip to quickly rez a monk that have fallen - usualy the monk don't have a rez skill.
The builds above are nice but has one downfall: Arcane Thievery. Since SHOCK is the only spell in ur skill bar with AT u have it no more
I know i have AT on my necro just to annoy ppl.
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Mar 14, 2006, 01:06 PM // 13:06
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#13
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Academy Page
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Well, Shock is'nt replacing Gale, there are 2 type Warrior builds.
-Shock Warrior
-Gale Warrior
Since, Gale was better then Shock in "old" times. But now we have Bull Strike that is alot better then Shock becouse Shock couse "Exhaustion" and that is really bad.
Bull Strike is better in many ways, it doesnt couse Exhaustion and no need to put extra points on other attribute.
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